This is another prototype built for an interactive ad agency. The goal was to demonstrate how papervision could be used to showcase animations and texture details for a video game character. The 3D robot model is a Quake engine MD2 file, textured with a single jpg image. The buttons on the left play through the various animations and poses in the MD2 file, while the buttons on the bottom zoom in to show some of the detail in the model itself and the texture. Papervision is really great for creating impressive 3D interactive tools, and I'm glad that more agencies are using it.